# Kit contents — exact manifest

Measured on 2026-10-23 from the files as shipped on the Forge page.
Counts are file counts inside each zip; sizes are the zip sizes.

## kit-sprites.zip — 258,725 bytes, 250 files
Kenney **Pixel Platformer 1.2** (created 07-10-2023, per its License.txt):
- 240 PNGs — tilesheets (tiles, backgrounds, characters), individual tiles,
  character sprites; world tiles 18×18, characters 24×24
- Tiled support: 2 `.tmx` example maps, 2 `.tsx` tilesets
- 1 Construct 3 project file (`.c3p`), pack readme/preview text files
- Kenney's `License.txt` (CC0) included

## kit-ui.zip — 897,728 bytes, 879 files
Kenney **UI Pack**:
- 870 PNGs — buttons, panels, sliders, bars, icons in several colour sets
- 2 TTF fonts, 6 OGG UI sounds, `License.txt` (CC0)
- NOT included: the pack's `Vector/` folder (434 SVGs — the same art as
  source vectors). The full pack with vectors is a free download at
  https://kenney.nl/assets/ui-pack

## kit-sounds.zip — 2,621,429 bytes, 296 files
Three Kenney audio packs, folder per pack, each with its `License.txt`:
- **Interface Sounds** — 100 OGG (clicks, backs, confirms, toggles)
- **Digital Audio** — 63 OGG (synth beeps, power-ups, lasers, tones)
- **Impact Sounds** — 130 OGG (footsteps, thuds, hits, splashes)

## The palette measurement
`palette.md` lists the 45 distinct opaque colours found across all
271,124 pixels of the Pixel Platformer world art (Preview/Sample images
excluded), counted programmatically on 2026-10-23. 45 — the community's
folk figure for a consistent game is "about 40 colours"; this kit's
family measures 45, and the discipline is to stay inside them.

## Source URLs (all kenney.nl, all free, all CC0)
- https://kenney.nl/assets/pixel-platformer
- https://kenney.nl/assets/ui-pack
- https://kenney.nl/assets/interface-sounds
- https://kenney.nl/assets/digital-audio
- https://kenney.nl/assets/impact-sounds
